Terms of Service
Last updated 20 August 2026
These terms are the agreement between you and Studio Scoot LLC (“Studio Scoot”) for playing our games. Installing or playing the game means you accept them. If you don’t, don’t play — and if you’ve already paid for something, write to us.
1. Your licence to play
We give you a personal, non-exclusive, non-transferable, revocable licence to install and play our games on devices you own or control, for your own entertainment. That’s a licence, not a sale — you don’t own the game itself.
2. Your account
You can play signed in, which saves your progress to the cloud. Keep your sign-in credentials to yourself; anything done through your account is treated as done by you. Tell us promptly if you think someone else has access.
You must be old enough to agree to these terms where you live. If you’re a minor, a parent or guardian has to agree on your behalf.
3. Purchases and virtual items
Our games sell in-game items, including in-game currency. Apple and Google process every payment — we never handle your card.
Virtual items are not property and have no real-world value. In-game currency, items, decorations, characters and everything else in the game are a limited licence to use them inside the game. They can’t be sold, traded, transferred outside the game, or exchanged for money, and they don’t survive the game itself.
Purchases are final and non-refundable, except where the law where you live says otherwise. Refunds go through Apple or Google under their policies — see Support for how. We can change prices, change what an item does for game balance, or stop offering an item; where a change materially reduces something you’ve already bought, we’ll try to make it right.
4. Advertising
The game shows ads, including optional rewarded ads. We don’t control what an ad network serves and we’re not responsible for what advertisers say or sell. What ads can see about you, and how to make them non-personalised, is in the Privacy Policy.
5. Playing fair
Don’t do these things:
- Cheat, exploit bugs for advantage, or use bots, macros, or modified clients
- Reverse engineer, decompile, or tamper with the game or its servers
- Buy, sell, or trade accounts or virtual items for real money
- Attack, overload, or try to break into any part of our infrastructure
- Use the game for anything illegal, or to harass anyone
If you do, we can suspend or close your account. Where the breach is serious we may do it without warning, and unspent virtual items go with it.
6. What we own
Our games — their code, art, characters, music, writing, and the Studio Scoot name and logo — belong to Studio Scoot and are protected by copyright and trademark law. Nothing here gives you rights to it beyond playing.
Streaming, recording, and making videos of your own play is welcome, including monetised videos on the usual platforms, as long as you don’t claim the game is yours and don’t reupload our trailers or art as standalone content.
7. Feedback
If you send us an idea, we may use it without owing you anything for it. We say this so a good suggestion doesn’t become a legal problem later — not because we don’t appreciate it. We do.
8. Updates, downtime, and the end of the game
We may update, change, or remove features at any time, and parts of the game need a connection and our servers to work. Those servers won’t run forever.
If we ever shut a game down, we’ll give at least 30 days’ notice in the game and stop selling virtual items immediately. Unused virtual items aren’t refundable at that point, which is why they’re worth treating as part of playing rather than as savings.
9. No warranty
The game is provided “as is”. We don’t promise it will be uninterrupted, error-free, or that it will work on every device. To the fullest extent the law allows, we disclaim implied warranties of merchantability, fitness for a particular purpose, and non-infringement.
10. Limitation of liability
To the fullest extent the law allows, Studio Scoot isn’t liable for indirect, incidental, special, or consequential damages, or for lost progress, lost data, or lost virtual items. Our total liability to you is capped at the greater of the amount you paid us in the twelve months before the claim, or twenty-five US dollars.
Some places don’t allow these limits. Where that’s true, they don’t apply to you and your statutory rights as a consumer are unaffected.
11. If we disagree
Email scott@studioscoot.com first — nearly everything is solvable that way, and we ask for 30 days to try. Anything left over is governed by the laws of the State of Florida, without regard to its conflict of laws rules, in the state or federal courts of Miami-Dade County, Florida. If you’re a consumer elsewhere, this doesn’t take away the protections of your home country’s law.
12. Additional terms for the Apple App Store
If you got the game from the App Store: this agreement is between you and Studio Scoot, not Apple, and Apple isn’t responsible for the game or its content. Support is ours to provide, not Apple’s — Apple has no obligation to furnish any maintenance or support. If the game fails to conform to any applicable warranty, you may notify Apple and Apple will refund the purchase price; to the maximum extent permitted by law, Apple has no other warranty obligation. We, not Apple, are responsible for addressing any claim that the game infringes intellectual property rights, and for product liability and legal compliance claims. You confirm you aren’t located in a country subject to a US Government embargo or designated as terrorist-supporting, and that you aren’t on any US Government list of prohibited or restricted parties. Apple and its subsidiaries are third-party beneficiaries of these terms and may enforce them against you.
13. Changes to these terms
We may revise these terms. The date at the top changes when we do, and material changes get notice in the game before they take effect. Continuing to play after that means you accept the new version.
14. Contact
scott@studioscoot.com
Studio Scoot LLC · Miami, Florida, USA